commit 2e9bdd5ddab940dd3a94f6cc988fa5932bc979bc Author: Ruidy Date: Sun Mar 2 17:00:17 2025 +0100 init: game diff --git a/go.mod b/go.mod new file mode 100644 index 0000000..3df58b3 --- /dev/null +++ b/go.mod @@ -0,0 +1,15 @@ +module breakout + +go 1.21 + +require github.com/hajimehoshi/ebiten/v2 v2.6.6 + +require ( + github.com/ebitengine/purego v0.6.0 // indirect + github.com/jezek/xgb v1.1.0 // indirect + golang.org/x/exp/shiny v0.0.0-20230817173708-d852ddb80c63 // indirect + golang.org/x/image v0.12.0 // indirect + golang.org/x/mobile v0.0.0-20230922142353-e2f452493d57 // indirect + golang.org/x/sync v0.3.0 // indirect + golang.org/x/sys v0.12.0 // indirect +) diff --git a/go.sum b/go.sum new file mode 100644 index 0000000..08fa295 --- /dev/null +++ b/go.sum @@ -0,0 +1,47 @@ +github.com/ebitengine/purego v0.6.0 h1:Yo9uBc1x+ETQbfEaf6wcBsjrQfCEnh/gaGUg7lguEJY= +github.com/ebitengine/purego v0.6.0/go.mod h1:ah1In8AOtksoNK6yk5z1HTJeUkC1Ez4Wk2idgGslMwQ= +github.com/hajimehoshi/ebiten/v2 v2.6.6 h1:E5X87Or4VwKZIKjeC9+Vr4ComhZAz9h839myF4Q21kc= +github.com/hajimehoshi/ebiten/v2 v2.6.6/go.mod h1:gKgQI26zfoSb6j5QbrEz2L6nuHMbAYwrsXa5qsGrQKo= +github.com/jezek/xgb v1.1.0 h1:wnpxJzP1+rkbGclEkmwpVFQWpuE2PUGNUzP8SbfFobk= +github.com/jezek/xgb v1.1.0/go.mod h1:nrhwO0FX/enq75I7Y7G8iN1ubpSGZEiA3v9e9GyRFlk= +github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY= +golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w= +golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc= +golang.org/x/exp/shiny v0.0.0-20230817173708-d852ddb80c63 h1:3AGKexOYqL+ztdWdkB1bDwXgPBuTS/S8A4WzuTvJ8Cg= +golang.org/x/exp/shiny v0.0.0-20230817173708-d852ddb80c63/go.mod h1:UH99kUObWAZkDnWqppdQe5ZhPYESUw8I0zVV1uWBR+0= +golang.org/x/image v0.12.0 h1:w13vZbU4o5rKOFFR8y7M+c4A5jXDC0uXTdHYRP8X2DQ= +golang.org/x/image v0.12.0/go.mod h1:Lu90jvHG7GfemOIcldsh9A2hS01ocl6oNO7ype5mEnk= +golang.org/x/mobile v0.0.0-20230922142353-e2f452493d57 h1:Q6NT8ckDYNcwmi/bmxe+XbiDMXqMRW1xFBtJ+bIpie4= +golang.org/x/mobile v0.0.0-20230922142353-e2f452493d57/go.mod h1:wEyOn6VvNW7tcf+bW/wBz1sehi2s2BZ4TimyR7qZen4= +golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4= +golang.org/x/mod v0.8.0/go.mod h1:iBbtSCu2XBx23ZKBPSOrRkjjQPZFPuis4dIYUhu/chs= +golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s= +golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg= +golang.org/x/net v0.0.0-20220722155237-a158d28d115b/go.mod h1:XRhObCWvk6IyKnWLug+ECip1KBveYUHfp+8e9klMJ9c= +golang.org/x/net v0.6.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs= +golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM= +golang.org/x/sync v0.0.0-20220722155255-886fb9371eb4/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM= +golang.org/x/sync v0.1.0/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM= +golang.org/x/sync v0.3.0 h1:ftCYgMx6zT/asHUrPw8BLLscYtGznsLAnjq5RH9P66E= +golang.org/x/sync v0.3.0/go.mod h1:FU7BRWz2tNW+3quACPkgCx/L+uEAv1htQ0V83Z9Rj+Y= +golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY= +golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs= +golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg= +golang.org/x/sys v0.0.0-20220520151302-bc2c85ada10a/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg= +golang.org/x/sys v0.0.0-20220722155257-8c9f86f7a55f/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg= +golang.org/x/sys v0.5.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg= +golang.org/x/sys v0.12.0 h1:CM0HF96J0hcLAwsHPJZjfdNzs0gftsLfgKt57wWHJ0o= +golang.org/x/sys v0.12.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg= +golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo= +golang.org/x/term v0.0.0-20210927222741-03fcf44c2211/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8= +golang.org/x/term v0.5.0/go.mod h1:jMB1sMXY+tzblOD4FWmEbocvup2/aLOaQEp7JmGp78k= +golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ= +golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ= +golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ= +golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8= +golang.org/x/text v0.13.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE= +golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ= +golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo= +golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc= +golang.org/x/tools v0.6.0/go.mod h1:Xwgl3UAJ/d3gWutnCtw505GrjyAbvKui8lOU390QaIU= +golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0= diff --git a/main.go b/main.go new file mode 100644 index 0000000..4b7f3bd --- /dev/null +++ b/main.go @@ -0,0 +1,191 @@ +package main + +import ( + "image/color" + "log" + "math/rand" + "strconv" + + "github.com/hajimehoshi/ebiten/v2" + "github.com/hajimehoshi/ebiten/v2/ebitenutil" +) + +const ( + screenWidth = 640 + screenHeight = 480 + paddleHeight = 12 + paddleWidth = 60 + ballSize = 8 + brickWidth = 60 + brickHeight = 20 + brickRows = 5 + brickCols = 10 + brickGap = 4 +) + +type Game struct { + paddle paddle + ball ball + bricks []brick + score int + gameOver bool + initialized bool +} + +type paddle struct { + x, y, width, height float64 +} + +type ball struct { + x, y, dx, dy, size float64 +} + +type brick struct { + x, y, width, height float64 + active bool +} + +func (g *Game) init() { + // Initialize paddle + g.paddle = paddle{ + x: screenWidth/2 - paddleWidth/2, + y: screenHeight - 40, + width: paddleWidth, + height: paddleHeight, + } + + // Initialize ball + g.ball = ball{ + x: screenWidth / 2, + y: screenHeight - 60, + dx: 3, + dy: -3, + size: ballSize, + } + + // Initialize bricks + g.bricks = make([]brick, 0, brickRows*brickCols) + for row := 0; row < brickRows; row++ { + for col := 0; col < brickCols; col++ { + g.bricks = append(g.bricks, brick{ + x: float64(col*(brickWidth+brickGap) + brickGap), + y: float64(row*(brickHeight+brickGap) + brickGap + 40), + width: brickWidth, + height: brickHeight, + active: true, + }) + } + } + + g.initialized = true +} + +func (g *Game) Update() error { + if !g.initialized { + g.init() + } + + if g.gameOver { + if ebiten.IsKeyPressed(ebiten.KeySpace) { + g.init() + g.gameOver = false + g.score = 0 + } + return nil + } + + // Update paddle position based on input + if ebiten.IsKeyPressed(ebiten.KeyLeft) { + g.paddle.x -= 5 + } + if ebiten.IsKeyPressed(ebiten.KeyRight) { + g.paddle.x += 5 + } + + // Keep paddle within screen bounds + if g.paddle.x < 0 { + g.paddle.x = 0 + } + if g.paddle.x > screenWidth-g.paddle.width { + g.paddle.x = screenWidth - g.paddle.width + } + + // Update ball position + g.ball.x += g.ball.dx + g.ball.y += g.ball.dy + + // Ball collision with walls + if g.ball.x <= 0 || g.ball.x >= screenWidth-g.ball.size { + g.ball.dx = -g.ball.dx + } + if g.ball.y <= 0 { + g.ball.dy = -g.ball.dy + } + + // Ball collision with paddle + if g.ball.y+g.ball.size >= g.paddle.y && + g.ball.x+g.ball.size >= g.paddle.x && + g.ball.x <= g.paddle.x+g.paddle.width && + g.ball.y <= g.paddle.y+g.paddle.height { + g.ball.dy = -g.ball.dy + // Add some randomness to the ball direction + g.ball.dx += (rand.Float64()*2 - 1) * 0.5 + } + + // Ball collision with bricks + for i := range g.bricks { + if !g.bricks[i].active { + continue + } + if g.ball.x+g.ball.size >= g.bricks[i].x && + g.ball.x <= g.bricks[i].x+g.bricks[i].width && + g.ball.y+g.ball.size >= g.bricks[i].y && + g.ball.y <= g.bricks[i].y+g.bricks[i].height { + g.bricks[i].active = false + g.ball.dy = -g.ball.dy + g.score += 10 + } + } + + // Check for game over + if g.ball.y > screenHeight { + g.gameOver = true + } + + return nil +} + +func (g *Game) Draw(screen *ebiten.Image) { + // Draw paddle + ebitenutil.DrawRect(screen, g.paddle.x, g.paddle.y, g.paddle.width, g.paddle.height, color.White) + + // Draw ball + ebitenutil.DrawRect(screen, g.ball.x, g.ball.y, g.ball.size, g.ball.size, color.White) + + // Draw bricks + for _, brick := range g.bricks { + if brick.active { + ebitenutil.DrawRect(screen, brick.x, brick.y, brick.width, brick.height, color.RGBA{0xff, 0x40, 0x40, 0xff}) + } + } + + // Draw score and game over text + if g.gameOver { + ebitenutil.DebugPrint(screen, "Game Over! Press SPACE to restart") + } + ebitenutil.DebugPrint(screen, "Score: "+strconv.Itoa(g.score)) +} + +func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { + return screenWidth, screenHeight +} + +func main() { + ebiten.SetWindowSize(screenWidth, screenHeight) + ebiten.SetWindowTitle("Breakout") + + game := &Game{} + if err := ebiten.RunGame(game); err != nil { + log.Fatal(err) + } +} \ No newline at end of file