From 6126dcd33390a938ce490c1300427583f0948e43 Mon Sep 17 00:00:00 2001 From: Ruidy Date: Sun, 2 Mar 2025 21:40:42 +0100 Subject: [PATCH] remove redundant comments --- main.go | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/main.go b/main.go index 4653416..b083967 100644 --- a/main.go +++ b/main.go @@ -25,13 +25,8 @@ type Game struct { } func (g *Game) init() { - // Initialize paddle g.paddle = newPaddle() - - // Initialize ball g.ball = newBall() - - // Initialize bricks g.bricks = initBricks() g.initialized = true } @@ -58,16 +53,11 @@ func (g *Game) Update() error { g.paddle.moveRight() } - // Keep paddle within screen bounds g.paddle.keepWithinBounds() - - // Update ball position g.ball.updatePosition() - // Ball collision with walls g.ball.checkWallCollision() - // Ball collision with paddle g.ball.checkPaddleCollision(g.paddle) // Ball collision with bricks @@ -85,7 +75,6 @@ func (g *Game) Update() error { } } - // Check for game over if g.ball.y > screenHeight { g.gameOver = true } @@ -94,13 +83,10 @@ func (g *Game) Update() error { } func (g *Game) Draw(screen *ebiten.Image) { - // Draw paddle vector.DrawFilledRect(screen, g.paddle.x, g.paddle.y, g.paddle.width, g.paddle.height, color.White, true) - // Draw ball vector.DrawFilledRect(screen, g.ball.x, g.ball.y, g.ball.size, g.ball.size, color.White, true) - // Draw bricks for _, brick := range g.bricks { if brick.active { vector.DrawFilledRect(screen, brick.x, brick.y, brick.width, brick.height, brick.color, true)