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https://github.com/rjNemo/breakout
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fix deprecation warnings
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parent
0573a60c29
commit
742a62d5de
1 changed files with 4 additions and 3 deletions
7
main.go
7
main.go
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@ -7,6 +7,7 @@ import (
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2/ebitenutil"
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"github.com/hajimehoshi/ebiten/v2/vector"
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)
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const (
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@ -94,15 +95,15 @@ func (g *Game) Update() error {
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func (g *Game) Draw(screen *ebiten.Image) {
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// Draw paddle
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ebitenutil.DrawRect(screen, g.paddle.x, g.paddle.y, g.paddle.width, g.paddle.height, color.White)
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vector.DrawFilledRect(screen, g.paddle.x, g.paddle.y, g.paddle.width, g.paddle.height, color.White, true)
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// Draw ball
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ebitenutil.DrawRect(screen, g.ball.x, g.ball.y, g.ball.size, g.ball.size, color.White)
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vector.DrawFilledRect(screen, g.ball.x, g.ball.y, g.ball.size, g.ball.size, color.White, true)
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// Draw bricks
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for _, brick := range g.bricks {
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if brick.active {
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ebitenutil.DrawRect(screen, brick.x, brick.y, brick.width, brick.height, brick.color)
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vector.DrawFilledRect(screen, brick.x, brick.y, brick.width, brick.height, brick.color, true)
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}
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}
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