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readme
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LICENSE
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LICENSE
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MIT License
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Copyright (c) 2024 Ruidy
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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README.md
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# Breakout Game in Go
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A classic Breakout game implementation in Go using the Ebitengine game library. Break all the bricks to win, but don't let the ball fall below your paddle!
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## Game Features
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- Rainbow-colored bricks with depth-based scoring
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- Smooth paddle and ball movement
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- Score tracking
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- Game over state with restart option
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## Installation Requirements
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1. Go 1.21 or later
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2. Ebitengine dependencies (automatically handled by Go modules)
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### System Dependencies
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#### For macOS:
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```sh
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brew install go
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```
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#### For Linux (Ubuntu/Debian):
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```sh
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sudo apt-get update
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sudo apt-get install golang-go
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sudo apt-get install libgl1-mesa-dev xorg-dev
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```
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#### For Windows:
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1. Download and install Go from [golang.org](https://golang.org/dl/)
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2. Install GCC (required for Ebitengine) via [MinGW](http://mingw-w64.org/doku.php) or [MSYS2](https://www.msys2.org/)
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## How to Run
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1. Clone the repository:
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```sh
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git clone <repository-url>
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cd breakout
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```
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2. Install dependencies:
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```sh
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go mod tidy
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```
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3. Run the game:
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```sh
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go run main.go
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```
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## Game Rules
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1. Control the paddle to prevent the ball from falling below
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2. Break bricks by hitting them with the ball
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3. Different colored bricks award different points:
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- Red (top row): 50 points
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- Orange: 40 points
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- Yellow: 30 points
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- Green: 20 points
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- Blue (bottom row): 10 points
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4. Game ends when the ball falls below the paddle
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5. Maximum possible score: 1,500 points
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## Controls
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- **Left Arrow**: Move paddle left
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- **Right Arrow**: Move paddle right
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- **Space**: Restart game after game over
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## Game Mechanics
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- The ball bounces off walls, the paddle, and bricks
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- Ball direction gets slightly randomized when hitting the paddle
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- Breaking all bricks is a win condition
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- Higher bricks are worth more points but are harder to reach
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## Development
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The game is built using:
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- Go programming language
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- [Ebitengine](https://ebitengine.org/) for game development
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- Standard library for core functionality
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### Project Structure
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```
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breakout/
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├── main.go # Main game code
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├── go.mod # Go module file
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├── go.sum # Go module checksum
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└── README.md # This file
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```
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## Contributing
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Feel free to fork the repository and submit pull requests. Some ideas for improvements:
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- Add sound effects
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- Implement different levels
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- Add power-ups
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- Add high score tracking
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- Add different ball speeds or paddle sizes
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## License
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This project is open source and available under the MIT License.
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